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Meter=Bitmap displays frame(s) of an image depending on a measure value.

Options

General meter options

All general meter options are valid, except W, H and TransformationMatrix.

The size of the meter is automatically determined by the height of the bitmap image and the number of image frames displayed.

General image options

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MeasureName

Name of the measure used to determine the frame(s) to display. There are two kinds of values that can be used:

  • The measure returns a percentual value.

    This can be used to display a single frame from the bitmap image, based on the percentage value. This can be used to create animations.

    If for example the image contains 5 frames, the first frame is displayed when the percentual measure value is between 0% and 19%, the second frame is shown from 20% to 39% , and so on.

  • The measure returns any integer numeric value. This is an int64 numeric type, and can be any value up to 9,223,372,036,854,775,807. Fractional values will be rounded to whole numbers.

    This can be used to display a numeric value using multiple frames from the bitmap image.

    In this case, you will use BitmapExtend with a value of 1, and set BitmapDigits with a value equal to the greatest number of digits the value can be. This will be used with a BitmapImage that consists of the numbers from 0 to 9, and a BitmapFrames of 10. This will then display the entire number using the appropriate numeric (0-9) frames from the bitmap image.
BitmapImage

Path to the image. The frames in the images can be laid out either horizontally or vertically (the orientation is determined automatically from the height or the width of the image). The size of a single frame is also determined automatically, so no extra space need surround the frames.

Some help with creating bitmap images to use in this meter can be found at Button Images, as the Button and Bitmap meters use the same kind of images made of frames combined into a single image file. Think of a filmstrip.

BitmapFrames Default: 1

Number of frames in the image.

BitmapTransitionFrames

The number of transition frames per each actual frame. The transition frames are frames which are displayed when the measure value changes. The same number of transition frames must be used after each regular frame. The TransitionUpdate option in the [Rainmeter] section determines the rate at which the transition frames change during the transition. The total duration of the transition is therefore TransitionUpdate multiplied by BitmapTransitionFrames.

Note: BitmapFrames always defines the total number of frames in the bitmap, including the transition frames.

Example: If the bitmap has 10 values and each transition consists of 4 additional frames, then BitmapFrames should be set to 50 and BitmapTransitionFrames to 4.

BitmapZeroFrame Default: 0

If set to 1, a measured percentual value of zero is included in the calculation of the first frame. Since there are 100 percentage "points" from 0-99%, and 101 from 0-100%, BitmapZeroFrame should be used when measuring from 0-100%, or the meter will overrun the bitmap when the value is at 100%.

BitmapExtend Default: 0

If set to 1 the bitmap is extended to display the whole measured value.

Example: If you define a bitmap that defines frames from 0 to 9 you can use this to display the measured value as the bitmap numbers.

BitmapDigits Default: 0

Number of digits that are drawn (for BitmapExtend=1). The first frame is used if the value doesn't have as many digits as this defines.

BitmapAlign

Alignment of the bitmap value (for BitmapExtend=1). Valid values are Left, Center, and Right.

BitmapSeparation Default: 0

Positive or negative number of pixels used as the separation between digits when BitmapDigits is higher than one.

Example

[Rainmeter]
Update=1000
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AccurateText=1
DynamicWindowSize=Unisex Warm Winter Puffer Baby Fairy Cotton Boy Outwear Jacket Toddler Girl Blue Baby Light 1

[Metadata]
Name=ExampleMeterBitmap
Light Fairy Puffer Toddler Baby Outwear Unisex Boy Girl Baby Blue Warm Winter Cotton Jacket
Author=The Rainmeter Team
Information=Example of the Bitmap meter
License=Creative Commons Attribution-Non-Commercial-Share Alike 3.0
Version=1.0
Baby Boy Baby Toddler Girl Fairy Warm Jacket Unisex Cotton Light Winter Puffer Outwear Blue

[MeasureCPU]
Measure=CPU

[MeterCellBack1]
Meter=Image
ImageNameLong Women's Hooded 10 Outerwear Down Coat XFentech Available Jacket Lightweight Color Winter Blue xUEFEw=#@#Images\CellBack.png
X=0
Y=0

[MeterCellBack2]
Meter=Image
ImageName=#@#Images\CellBack.png
X=3R
Y=0r

[MeterCellBack3]
Meter=Image
ImageName=#@#Images\CellBack.png
X=3RHooded Jacket Outerwear Winter XFentech Women's Available Color Lightweight Blue 10 Long Deep Coat Down ECq1H1zw
Cotton Jacket Blue Fairy Outwear Warm Baby Toddler Winter Girl Puffer Unisex Baby Light Boy
Y=0r

Light Girl Winter Fairy Puffer Blue Toddler Outwear Boy Cotton Warm Baby Unisex Jacket Baby
[MeterCPU]
Meter=Bitmap
MeasureName=MeasureCPU
X=8
Y=8Pockets Puffer Grey Halifax Traders with Real Coat Women's Front YU6FpqS6
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BitmapImage=#@#Images\Numbers.png
BitmapFrames=10
BitmapExtend=1
BitmapDigits=3
BitmapSeparation=12

[MeterCellFore1]
Meter=Image
ImageName=#@#Images\CellFore.png
X=0
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Y=0

[MeterCellFore2]
Sleeve HaoDuoYi Casual Brown Women's Coat Letter Long Back Print gH1wFxgMeter=Image
Outwear Warm Unisex Baby Boy Cotton Winter Fairy Blue Toddler Jacket Light Puffer Baby Girl
ImageName=#@#Images\CellFore.png
Outwear Boy Cotton Girl Unisex Baby Baby Winter Light Warm Fairy Jacket Blue Toddler Puffer
X=3R
Y=0r

[MeterCellFore3]
Boy Toddler Fairy Winter Girl Blue Baby Warm Light Jacket Baby Puffer Unisex Cotton Outwear
Meter=Image
ImageName=#@#Images\CellFore.png
X=3R
Y=0r
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An example skin demonstrating a Bitmap meter.